M.A. Interactive Game Art, Design and Development

Course Overview

Our M A in Interactive Game Art, Design, and Development program is designed for those looking to elevate their expertise in the dynamic world of game development. This advanced program goes beyond the basics, offering an immersive and in-depth exploration of interactive game art, design, and development. Students delve into advanced topics and engage in hands-on projects, preparing them to lead and innovate in the ever-evolving game industry.

Course Commencement

Date : August 2024

Course Highlights
  1. Understand the intricacies of marketing the game to the appropriate audience.
  2. Students will become highly proficient at Advanced Mathematics, Data Structures and the Algorithms used in Game Programming.
  3. Students will have a detailed understanding of how game engine physics works as well as computer graphics and Shader programming. Then you will learn the advanced level artificial intelligence.
  4. Students will also become highly competent in higher level network systems and game engine development. At the end of this course students will have completed their game project and will be able to leverage an array of game development techniques to create their own games. business.
Eligibility

The qualification required to apply for the program is a minimum of 50% marks in the respective bachelor's degree from a recognized university

Career Path
  1. Game Engine Programmer
  2. Shader Programmer Physics
  3. Engine Programmer Graphics
  4. Engine Programmer Artificial Intelligence Programmer
  5. Sound Programmer Gameplay programmer
  6. UI programmer Network Programmer Technical Artist
Curriculum Structure

Courses across the Semesters for M.A. Interactive Game Art, Design and Development are as below:

Semester 1
  1. GAME DESIGN AND PRODUCTION PIPELINE
  2. PROGRAMMING FOR GAME
  3. GAME PROTOTYPING
  4. 2D GAME ART
  5. 2D GAME ENGINE
  6. WEB GAME DEVELOPMENT
  7. ASSET PIPELINE FOR GAMES
  8. RESEARCH ARTICLE 1
Semester 2
  1. GAME UI/UX ANALYSIS
  2. LEVEL DESIGN FOR GAME
  3. GAME CHARACTER DEVELOPMENT
  4. GAME ENGINE PRODUCTION
  5. PRODUCTION GAME DEVELOPMENT
  6. RESEARCH ARTICLE 2

Semester 3
  1. GAME WORLD DESIGN
  2. ASSETS AND CHARACTER MANAGEMENT
  3. UNREAL ENGINE PRODUCTION
  4. INTERACTIVE GAME DEVELOPMENT
Semester 4
  1. PORTFOLIO DEVELOPMENT
  2. PROFESSIONAL PRACTICE - INTERNSHIP
  3. MAJOR PROJECT
  4. RESEARCH ARTICLE 3

Note:
Courses on offer are subject to change between semesters or academic years depending on relevant recommendations from experts in industry, academia and other important stakeholders

Exploring Opportunities Following M.A

Graduates of our Master of Arts in Interactive Game Art, Design, and Development program gain access to a diverse array of advanced career opportunities within the game industry.

  1. Game Designers
  2. Creative Directors
  3. Technical Directors
  4. Game Development Consultants
  5. Industry Researchers
  6. Narrative Design
  7. Game Art Direction
  8. Advanced Game Programming

Our program not only fosters career excellence but also empowers graduates to influence and advance the future of interactive game art, design, and development through advanced knowledge, practical experience, and a robust industry network.


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